Hartford Prerelease Location Change
For anybody who was planning on seeing me this weekend at the Hartford prerelease, the location has been changed to the University of Hartford, Gengrass Cafeteria. See the TJ’s web site for more details.
For anybody who was planning on seeing me this weekend at the Hartford prerelease, the location has been changed to the University of Hartford, Gengrass Cafeteria. See the TJ’s web site for more details.
Interesting events in January, past and present:
Yesterday, I headed down to New York City for the Magic World Championship, where I helped judge the Worlds Team competition day, and tested to gain Trainer status (and passed), meaning that I can now certify level 1 judges.
For those of you interested in learning more about the rules of Magic, I wrote today’s Ask the Judge: Feature Friday column at Star City Games.
Successfully made it to Baltimore. Will be judging Nationals this weekend. There will be coverage at http://www.magicthegathering.com if you want to see all the goings on here.
(posted via PDA)
My current plans for judging in July:
August brings another PTQ, weekly Tuesday Summer of Magic draft, weekly Friday Night Magic, a couple more NAC Qualifiers, and Gen Con where I’m judging the Dreamblade Championship.
On Saturday I was the head judge of Magic Regionals in Hartford. We had 189 players, and despite some mishaps that made things take longer than I’d like that probably weren’t avoidable, it worked out alright, and was a good experience for me.
On Sunday I went bowling with my family, and it was a lot of fun. After playing bowling on the Wii more and more and doing pretty good at it, I wanted to go out and play some “real” (that is, candlepin non-virtual) bowling. It was enough fun that it may be something my wife and I do more often.
Some background for those unfamiliar but might find this interesting anyway: The basic timing system in Magic is that when a player has “priority”, they can choose to (a) take an action, or (b) pass. If both players pass in a row, then (a) if there’s something on the stack (waiting to resolve), the top item on the stack resolves and active player get priority again, or (b) if there’s nothing on the stack, the current phase or step ends and the game moves on to the next phase. Usually, this formal description of timing is shortcutted quickly by the players, and most actual players wouldn’t be able to describe the details of how this timing system works.
I’ve now reserved hotel rooms for our trip to Magic Nationals in July and Gen Con Indy in August. While we’re out West, we’re going to stop at the new Creation Museum for a day on the way back.
Anybody want to join us for any of these trips?